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English will follow:
Description du poste:
Voici une opportunitĂ© incroyable de travailler avec des professionnel.les qui construisent certaines des solutions d'animation 3D les plus avancĂ©es pour les effets spĂ©ciaux d'Hollywood, les spĂ©cialistes de la visualisation, les artistes de jeux et de films. Le groupe Entertainment and Media Solutions (EMS) est composĂ© d'une gamme de logiciels utilisĂ©s par des milliers de crĂ©ateurs et d'artistes de l'industrie des mĂ©dias et du divertissement, tels que Maya, 3ds Max, Flame et ShotGrid. Il s'agit d'une excellente occasion d'acquĂ©rir une expĂ©rience de dĂ©veloppement de première ligne dans un environnement stimulant.  Tu travailleras avec une Ă©quipe de professionnel.les qui te guideront et partageront leur expertise dans ce domaine passionnant et important du dĂ©veloppement de logiciels. Â
Responsabilités :
- Collaboration : Travailler en Ă©troite collaboration avec les Ă©quipes Produit, UX, IngĂ©nierie et Marketing pour combler le fossĂ© entre la vision artistique et la mise en Ĺ“uvre technique des flux de travail de crĂ©ation de contenu.Â
- CrĂ©ation d'actifs : CrĂ©er des actifs visuels 3D et 2D de haute qualitĂ© pour dĂ©montrer les flux de travail du produit et le contenu pour les dĂ©monstrations de produits, les documents marketing et les sessions clients.Â
- Validation et dĂ©veloppement des flux de travail : Travailler avec les Ă©quipes de crĂ©ation de contenu pour dĂ©velopper et tester les flux de travail afin d'amĂ©liorer les capacitĂ©s des artistes et l'efficacitĂ© de la production.Â
- Innovation technique : Rechercher et explorer de nouvelles techniques de crĂ©ation de contenu afin d'amĂ©liorer l'idĂ©ation du flux de travail de l'animation et des effets visuels dans le cadre du dĂ©veloppement de produits.Â
Qualifications minimales :
- Tu es actuellement étudiant.e en animation par ordinateur, effets visuels, conception numérique et artistique ou dans d'autres domaines connexes, avec une moyenne pondérée cumulative d'au moins 3,50, et vous êtes en troisième année ou plus.
- Aptitude à faire preuve de professionnalisme dans toutes les communications et solide connaissance pratique des pipelines de production d'effets visuels et d'animation, ainsi que des compétences en matière de postproduction, avec un souci du détail.
- Connaissance du graphisme 3D, notamment de la modĂ©lisation, du rigging, de l'animation, des effets spĂ©ciaux et des flux de travail lumière/rendu.Â
- Capable de rĂ©soudre des problèmes techniques complexes dans un esprit de production, en mettant en Ĺ“uvre de manière proactive les meilleures pratiques afin de minimiser les temps d'arrĂŞt et d'amĂ©liorer la qualitĂ© des actifs.Â
- Posséder des compétences en matière de conception créative et de narration visuelle, ainsi que des aptitudes techniques. Tu dois être capable de produire des images et des animations sous supervision.
Remarque : il s'agit d'un poste hybride (2 ou 3 jours au bureau à Montréal) pour l'automne 2025 (période de travail de septembre à décembre 2025).
Position Overview
Here is an incredible opportunity to work with professionals who build some of the most advanced 3D animation solutions for Hollywood's special-effects, visualization specialists, game and film artists. The Entertainment and Media Solutions (EMS) group is composed of a range of software used by thousands of creators and artists in the media and entertainment industry such as Maya, 3ds Max, Flame and ShotGrid. This is a great opportunity to get front-line development experience in a stimulating environment.  You will work with a team of professionals who will provide guidance and share their expertise in this exciting and important area of software development. Learn some new invaluable skills to push your career to the clouds.
Responsibilities:
Collaboration: Work closely with Product, UX, Engineering and Marketing teams to bridge the gap between artistic vision and technical implementation of content creation workflows.Â
Asset Creation: Create high quality 3D and 2D visual assets to demonstrate product workflows and content for product demonstrations, Marketing materials and customer sessions.Â
Workflow Validation and Development: Work with content creation teams to develop and test workflows to enhance the capabilities of artists and improve production efficiency.Â
Technical Innovation: Research and explore new content creation techniques to enhance animation and visual effects workflow ideation in product development.Â
Problem Solving: Surface technical issues encountered by artists and work with content creation teams to identify possible solutions to streamline workflows.Â
Minimum Qualifications:
Currently pursuing your degree in Computer Animation, Visual Effects, Digital & Arts Design or others fields related with a minimum cumulative GPA of 3.50 and in your third year and plus.
Ability to demonstrate professionalism in all communications and a strong working knowledge of VFX and animation production pipelines and postproduction skills with attention to detail.
Knowledge of 3D graphics, including modeling, rigging, animation, FX and light/render workflows.Â
Able to troubleshoot complex technical issues with a production mindset, proactively implementing best practices to minimize downtime and improve asset quality.Â
Possess creative design and visual storytelling skills, along with technical ability. Must be capable of producing imagery and animations with supervision.
Preferred Qualifications:
Skilled user of modern DCC, real-time engines and compositing tools - Maya, 3ds Max, Houdini, Nuke, Photoshop etc.Â
Familiarity with rendering engines like Arnold, Redshift, or Unreal Engine.Â
Familiar with procedural content creation workflows.Â
Proficiency in Python and/or MEL; experience with PySide or Qt is a plus.Â
Note: This is an hybrid (2 or 3 days at the office in Montreal) position for Fall 2025 (September-December 2025 work term)
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About Autodesk
Welcome to Autodesk! Amazing things are created every day with our software � from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk � our Culture Code is at the core of everything we do. Our values and ways of working help our people thrive and realize their potential, which leads to even better outcomes for our customers.
When you’re an Autodesker, you can be your whole, authentic self and do meaningful work that helps build a better future for all. Ready to shape the world and your future? Join us!
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